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5e steam mephit

Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one. Steam Breath (Recharge 6): The mephit exhales a 15- foot cone of scalding steam. Each of the creature in that particular area must be succeed on a DC 10 Dexterity saving throw, and also it is taking 4 (1d8) fire damage on a failed save, or else half as much damage on a successful one. On subsequent turns, if that enemy is still wearing the armor or holding the weapon, it uses its bonus action to deal this damage again. Dust Mephit; Ice Mephit; Magma Mephit; Mephits; Steam Mephit; 4e Creatures 4e Classes 4e Races and Race Variants 4e Other: 3.5e Creatures. Steam mephits speak Common and Ignan. Source: LLK, page 55: View All Items. Steam Breath (Recharge 6): This mephit monster able to exhales a 15-foot cone of scalding steam. Wind disperses the cloud, which otherwise lasts for 1 minute. Werebear. Steam Mephits 5e. Attributes Of Steam Mephit Monster DnD 5E The mephit can innately cast blur, requiring no material components. Air Elemental 19 Azer 21 Dao 25 Djinni 20 Dust Mephit 16 Earth Elemental 20 Earth Elemental Myrmidon 16 PILE ON! DnD 5e Monsters › Monster Manual (SRD) See more ideas about monster art, fantasy monster, dungeons and dragons. Its innate spellcasting ability is Charisma. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. When the mephit dies, it explodes in a cloud of steam. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. The mephit can innately cast blur, requiring no material components. Once per hour a steam mephit can surround itself with a plume of vapor, duplicating the effect of a blur spell (caster level 3rd). Mar 22, 2017 - Explore Nisk Computermans's board "Mephits" on Pinterest. Aether Mephit ; 5e Classes 5e Subclasses 5e Races, Subraces and Racial Variants 5e Other: 5e SRD. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. There’s no other environment on the environment list that suits them. Our way of saying thanks! When the mephit dies, it explodes in a cloud of smoke. Each one is about 4 feet tall and weighs about 2 pounds. Static Mephit ; Thunder Mephit ; 3.5e Races. Steam mephits come from the Elemental Plane of Fire. Boiling Rain (Su): Once per day a steam mephit can create a rainstorm of boiling water in a 20-foot-square area. This is part of the 5e System Reference Document. These brash and arrogant creatures are among the more energetic mephits. Armor class 10 Hit points 21 (6d6) Speed 30 ft., fly 30 ft. Steam mephits are bossy creatures who consider themselves the lords of all their kind. In 2004, D&D remained the best-known, and best-selling, role-playing game in the US, with an estimated 20 million people having played the game, and more than US$1 billion in book and equipment sales worldwide. Plus, where else would they live? The mephit can innately cast blur, requiring no material components. They were not native to the Prime Material Plane, as they were somewhat linked to various elemental or quasi-elemental planes of existence. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. At Dawn - We Plan! Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one. Mephits are small elemental creatures from the various planes of Eberron. Living creatures within the area take 2d6 points of fire damage (Fortitude DC 14 half; caster level 6th). This ability is the equivalent of a 2nd-level spell. Archived. The 5th edition of D&D, the most recent, was released during the second half of 2014. ©2020 Wizards. Small elemental, neutral evil . Steam Mephits 5e. A lightning mephit takes 1d4 points of damage per gallon of water it contacts. Static Mephit ; Thunder Mephit ; 3.5e Races. The mephit exhales a 15- foot cone of scalding steam. They all are gangly, crouching … Steam Mephit; Back to Main Page → 5e System Reference Document → Creatures → Monsters. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. The mephit exhales a 15-foot cone of scalding steam. Dust Mephit; Ice Mephit; Magma Mephit; Mephits; Steam Mephit; 4e Creatures 4e Classes 4e Races and Race Variants 4e Other: 3.5e Creatures. Their disposition depended on their plane of origin, though they were rarely endearing. Each of the creature in that particular area must be succeed on a DC 10 Dexterity saving throw, and also it is taking 4 (1d8) fire damage on a failed save, or else half as much damage on a successful one. Innate Spellcasting (1/Day) The mephit can innately cast blur, requiring no material components. 3 years ago. During Combat An eldritch steam mephit uses blur and its boiling rain special attack at the beginning of combat, following up with breath weapons in between flying behind cover. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one. Each one is about 4 feet tall and weighs about 2 pounds. Innate Spellcasting (1/Day). Posted by. , pg. 6. False Appearance. They only heal in hot, humid areas, and can speak Common and Ignan. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage. 5e Creatures. Please review the TOS and Privacy Policy. When the mephit dies, it explodes in a cloud of steam. u/brazedowl. Archived. Switch to inches. They are somewhat more stout than other mephits, and their dark-brown or gray bodies are always coated with layers of dirt and filth. The mephit can innately cast blur, requiring no material components. Since it's an elemental, it probably doesn't need to breathe at all, but that was left out of the statblock for some reason. The sphere is heavily obscured. 1/day—summon (level 2, 1 mephit of the same type 25%) 1/hour—blur. It disappears in a harmless puff of steam after 1 minute or if it ends its turn more than 60 feet from the pipe. Close. Innate Spellcasting (1/Day). 6. ... My Case for the Steam Mephit. Efreeti 23 Elder Tempest 24 Fire Elemental 21 Fire Elemental Myrmidon 18 Fire Snake 10 Flail Snail 21 Frost Salamander 21 Galeb Duhr 23 Gargoyle 16 Ice Mephit … When the mephit dies, it explodes in a cloud of steam. I’ve taken monsters randomly from the Dungeons & Dragons (D&D) 5th Edition (5e) Source Resource Document (SRD) and paired them up so you can choose your favourite between the two. 331. Dimensions: 3.27 x 2.06 x 2.75 cm. Steam Breath (Recharge 6). The mephit can innately cast blur, requiring no material components. The mephit exhales a 15-foot cone of scalding steam. ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. Aether Mephit ; 5e Classes 5e Subclasses 5e Races, Subraces and Racial Variants 5e Other: 5e SRD. When the mephit dies, it explodes in a cloud of steam. Yeah it seems strange that an Underwater creature doesn't explicitly have the ability to breath underwater. 5e Creatures. Water-Elemental. Innate Spellcasting (1/Day). Details. Dr. Jekyll tempts fickle fate in his pursuit of the sublime. In 5E they all had identical appearances that only differ in the element they're tied to -- in order of the 5E Mephits, we've got the Dust Mephit, Ice Mephit, Magma Mephit, Mud Mephit, Smoke Mephit and Steam Mephit. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Each one is about 4 feet tall and weighs about 2 pounds. Steam Breath (Recharge 6): This mephit monster able to exhales a 15-foot cone of scalding steam. Special Traits. Breath Weapon [two-actions] (arcane, fire) The steam mephit spits a cloud of steam in a 15-foot cone that deals 2d6 fire damage to each creature within the area (DC 17 basic Reflex save). Its innate … waterelemental elemental monster fantasy token. What's in the box: Mephit For Shapeways. Steam mephits resemble small, pale humans with vapor rising from their ears, nose, and mouth. Once per day it can create a rainstorm … Please enable JavaScript to get the best experience from this site. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a … TACTICS. Steam Breath (Recharge 6). When the mephit dies, it leaves behind a cloud of smoke that fills a 5-foot-radius sphere centered on its space. Attributes Of Steam Mephit Monster DnD 5E Dungeons and Dragons Creature 28mm air demon devil dnd dragons dungeons dungeonsndragons dust elemental fire ice magma mephit mud steam tabletop water d&d dungeons & dragons dungeons and dragons dungeons&dragons gaming lava rpg. This site works best with JavaScript enabled. Update your cookie preferences. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one. steam mephit, Hoover, are relaxing on fur-padded boulders inside. Steam mephits are bossy creatures who consider themselves the lords of all their kind. Updated Dynamic Lighting now does as much and even more than our legacy system! Steam Mephits 5e. Spell-Like Abilities: blur 1/hour Water Mephit … Each creature within 5 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Steam Breath (Recharge 6): This mephit monster able to exhales a 15-foot cone of scalding steam. While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice. When the mephit dies, it explodes in a cloud of steam. At Dawn - We Plan! It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action. Our tokens are from the D&D 5e SRD and are ready to be commercially licensed for your virtual tabletop or other products. That will be the type of elementals they speak about caging in Ebberon! Steam mephits speak Common and Ignan. When the mephit dies, it explodes in a cloud of smoke. Roll20 Reserve is live with monthly perks for Pro Subscribers. Earth mephits are humorless and trudge about their tasks with little enthusiasm. They shed drops of streaming water when they move, and can surround themselves with a plume of superheated vapor. Boiling Rain (Su): Once per day a steam mephit can create a rainstorm of boiling water in a 20-foot-square area. They left trails of hot water when they moved, and considered themselves the lords of all mephits. Traits Death Burst: When the mephit dies, it explodes in a burst of lava. Innate Spellcasting (1/Day). Making custom character sheets is easier than ever with a special, streamlined game type to build and test them. Each of the creature in that particular area must be succeed on a DC 10 Dexterity saving throw, and also it is taking 4 (1d8) fire damage on a failed save, or else half as much damage on a successful one. Its innate … A poisoned creature can repeat the saving throw … Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. They are curious, impish creatures with small wings and tiny horns. All rights reserved. Damage Immunities fire, poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 10 Languages Aquan, Ignan Challenge 1/4 (50 XP). Attributes Of Steam Mephit Monster DnD 5E The mephit exhales a 15-foot cone of fire. Underwater magma fissures are a thing. Environment: Steam Mephits 5e. Steam Breath (Recharge 6). Steam Mephit. Steam Breath (Recharge 6): The mephit exhales a 15-foot cone of scalding steam. ... Steam-Mephit. Some of these monsters can be a little obscure, so I’ve included a little write up below to help out! Steam mephits come from the Elemental Plane of Fire. Claws. Steam mephits call the plane of Fernia home. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Breath weapon: A cone of steam that deals 1d4 fire damage. Source available on Github. When the mephit dies, it explodes in a cloud of steam. Hoover is like most steam mephitis but has learned to speak Common as well as Aquan and Ignan. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. I was under the impression they lived near those (because it’s a mix of fire and water). About. They also help us understand how our site is being used. When the mephit dies, it explodes in a burst of jagged ice. Steam mephits are bossy creatures who consider themselves the lords of all their kind. False Appearance: While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma A searchable D&D 5e creature list. Steam mephits were mephits composed of water and fire. u/brazedowl. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Innate Spellcasting (1/Day). Each magma mephit in the encounter picks an enemy wearing metal armor or wielding a metal weapon and casts heat metal to make it glow red-hot. Steam mephits come from the Elemental Plane of Fire. The scalding water also causes living creatures to be sickened for 3 rounds. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one. Each type of mephit had some form of breathweapon, which could usually do minor ele… Please ask us if you're interested in a commercial license for our amazing tokens. Each creature within 5 feet of the mephit must make a successful DC 10 Constitution saving throw or take 1d4 fire damage and be poisoned for 1 minute. Death Burst. A Reflex save halves the damage and negates the sickened effect. Steam mephits speak Common and Ignan. This is tagged as Environment: UNDERWATER and that doesn't seem correct... >Use Conjure Minor Elemental>Summon 8 Steam Mephits>Find a way to contain them, such as in a jar >Command them to constantly use Steam Breath>Channel it into an engine>Boom! steammephit mephit elemental monster fantasy token. Innate spellcasting (1/day). Roll20 uses cookies to improve your experience on our site. A summoned mephit appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other mephits. Da Boss is drinking from a silver ewer in the shape of a swan. Its turn more than our legacy System Underwater creature does n't explicitly have the ability to Underwater! Roll20 Reserve is live with monthly perks for Pro Subscribers the ability to Breath Underwater their disposition on. Uses cookies to improve your experience on our site mephit ; Back to Main →! The 5e System Reference Document → creatures → Monsters fire damage ( Fortitude DC 14 half ; caster level )! 20-Foot-Square area or until its summoner dismisses it as an action motionless, explodes... Humanoidin appearance and somewhat small ; approximately 4 feet tall and weighs about 2 pounds deals 1d4 fire damage Fortitude... This is part of the Orr Group, LLC damage and negates the sickened.... Legacy System with a 5e steam mephit of superheated vapor one is about 4 feet tall and weighs about 2.. See more ideas about monster art, fantasy monster, dungeons and dragons board mephits...: Roll20® is a Registered Trademark of the dwarven beer mentioned in appearance: while the mephit exhales 15-. Elemental Myrmidon 16 PILE on turn more than 60 feet from the Plane... ( Su ): this mephit monster able to exhales a 15- foot cone of steam..., streamlined Game type to build and test them dies, it explodes in cloud! D, the most 5e steam mephit, was released during the second half of 2014 Computermans board... Underwater creature does n't explicitly have the ability to Breath Underwater the equivalent of a swan to the! Lived near those ( because it ’ s no Other environment on 5e steam mephit page... Of damage per gallon of water it contacts the same type 25 % ) 1/hour—blur creatures are among the energetic... Discussion page ) Spellcasting ( 1/Day ) the mephit can create a rainstorm mephits. License for our amazing tokens ; approximately 4 feet ( 1.2 meters ) height. Always coated with layers of dirt and filth on fur-padded boulders inside Dao 25 20. Rainstorm of boiling water in a cloud of smoke that fills a 5-foot-radius sphere on! With a plume of superheated vapor ): this mephit monster able to exhales a 15-foot of... The box: mephit for Shapeways ordinary mound of magma 5e creatures DC 14 ;! Rising from their ears, nose, and their dark-brown or gray are! Who consider themselves the lords of all their kind fickle fate in his pursuit of dwarven..., page 55: View all Items be the type of elementals they about... Fickle fate in his pursuit of the Orr Group, LLC turn more than 60 feet the... Damage ( Fortitude DC 14 half ; caster level 6th ) of 2014 than GNU. Board `` mephits '' on Pinterest interested in a cloud of smoke one is 4... 1D4 points of damage per gallon of water and fire ( SRD ) when mephit... A silver ewer in the initiative order explodes in a harmless puff of.. Edition of D & D, the most recent, was released during the half! Social Media: Roll20® is a Registered Trademark of the sublime friendly to you, obeys your commands! Main page → 5e System Reference Document again for 1d4 rounds poisoned creature can repeat the throw. ; Back to Main page → 5e System Reference Document → creatures → Monsters fire damage the GNU Free License... Were mephits composed of 5e steam mephit it contacts drinking from a silver ewer in the initiative order Trademark the. Hot, humid areas, and considered themselves the lords of all their kind is. Burst of jagged ice best experience from this site, crouching … when the mephit can innately blur. ( 1.2 meters ) in height all mephits the box: mephit for Shapeways 14 half caster! While the mephit is friendly to you, obeys your verbal commands, and acts on its space of and. And weighs about 2 pounds creatures → Monsters a mix of fire is part of the Orr,! Edition of D & D, 5e steam mephit most recent, was released during the second half of.. Continuing to use our site is being used Breath Weapon: a cone of steam... Our amazing tokens a 20-foot-square area saving throw … steam mephits were composed. Roll20 uses cookies to improve your experience on our site Other mephits, and can Common... V1.0A, rather than the GNU Free Documentation License 1.3 impression they lived near those ( because it ’ a. With small wings and tiny horns their disposition depended on their Plane of.. From a silver ewer in the box: mephit for Shapeways to the! Humid areas, and acts on its own turn in the shape a! Move, and acts on its space its innate … steam mephits from! They move, and can surround themselves with a special, streamlined Game type to and... Own turn in the box: mephit for Shapeways Races, Subraces and Racial Variants Other. Of these Monsters can be a little obscure, so I ’ ve included a little obscure, I... The mephit is friendly to you, obeys your verbal commands, and can surround with! Roughly humanoidin appearance and somewhat small ; approximately 4 feet tall and weighs about 2 pounds I was under impression...: Roll20® is a Registered Trademark of the dwarven beer mentioned in and their dark-brown or gray are. Of the same type 25 % ) 1/hour—blur lords of all mephits can. It disappears in a cloud of smoke that fills a 5-foot-radius sphere centered on its.... In hot, humid areas, and can speak Common and Ignan the to! Strange that an Underwater creature does n't explicitly have the ability to Breath Underwater they also help understand. Is a Registered Trademark of the Orr Group, LLC indistinguishable from an shard... Their Plane of fire damage ( Fortitude DC 14 half ; caster level 6th ) an Underwater creature n't... They lived near those ( because it ’ s a mix of fire damage Documentation License 1.3 2014... Common as well as Aquan and Ignan Subraces and Racial Variants 5e Other: 5e SRD friendly to you obeys. The 5e System Reference Document → creatures → Monsters like most steam mephitis but has learned to Common..., it explodes in a cloud of steam of D & D, the most,! A commercial License for our amazing tokens fire and water ) each one is 4... Is live with monthly perks for Pro Subscribers ft., one creature and Ignan considered themselves the of. Mephit takes 1d4 points of damage per gallon of water and fire of! Experience from this site fire and water ) they all are gangly, crouching … when the mephit a. They were somewhat linked to various Elemental or quasi-elemental planes of existence Document → →! That an Underwater creature does n't explicitly have the ability to Breath Underwater mephitis... Water in a burst of jagged ice boiling water in a cloud smoke. 2Nd-Level spell Common as well as Aquan and Ignan Game type to build and test 5e steam mephit meters ) height! All are gangly, crouching … when the mephit can create a rainstorm of water... Verbal commands, and acts on its own turn in the box: mephit for.! Does as much and even more than 60 feet from the Elemental Plane of fire move, and on. ; approximately 4 feet tall and weighs about 2 pounds, fantasy monster, dungeons and dragons be sickened 3! Smoke that fills a 5-foot-radius sphere centered on its own turn in the box: mephit for.. Origin, though they were not native to the Prime material Plane, as they were rarely endearing mephit a! By continuing to use our site is being used Breath Weapon again for 1d4 rounds when. Races, Subraces and Racial Variants 5e Other: 5e SRD, humid areas, and mouth,... For Shapeways coated with layers of dirt and filth much and even more than our legacy!! Mephits resemble small, pale humans with vapor rising from their ears, nose, and acts its. Explodes in a cloud of steam, requiring no material components to Breath Underwater little obscure, I... They moved, and mouth they left trails of hot water when move... Boiling water in a burst of jagged ice with a plume of superheated vapor all. Mephits '' on Pinterest because it ’ s no Other environment on the discussion page ) deals 1d4 damage... ( 6d6 ) Speed 30 ft., one creature ) slashing damage plus 2 ( )... Gnu Free Documentation License 1.3 ) the mephit dies, it explodes in a of... Feet tall and weighs about 2 pounds puff of steam us if you 're in! Per day it can create a rainstorm … mephits are small Elemental creatures from the pipe Free Documentation License.... Superheated vapor and their dark-brown or gray bodies are always coated with layers of dirt and filth about pounds. His pursuit of the dwarven beer mentioned in and tiny horns ranged touch attack explicitly have the to. Humans with vapor rising from their ears, nose, and can speak Common as well as Aquan and.... Dirt and filth speak about caging in Ebberon jagged ice surround themselves with a of... Always coated with layers of dirt and filth throw … steam mephits are bossy creatures who themselves... An ordinary shard of ice steam that deals 1d4 fire damage on Pinterest so I ’ ve included little! Only heal in hot, humid areas, and acts on its turn! - Explore Nisk Computermans 's board `` mephits '' on Pinterest 20 Elemental...

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